2020-12-06

fanf: (Default)

These are some notes on what I have done with Rust over the last week, in the course of doing something highly experimental that could well turn out to be foolishly over-complicated. (I'll be interested to hear about other ways of doing this, in other programming languages as well as Rust!) But it involves some cool ideas - abstract interpretation, type-level programming in Rust, automatically optimized data structures, and a bit of geometric algebra for 3D graphics - and I want to share what I learned.

Health warning: this did turn out to be foolishly over-complicated - I suggest reading the followup before wading in to the rest of these notes, if you have not already read them.

Read more... )

January 2026

S M T W T F S
    123
45678910
1112 13 14151617
18192021222324
25262728293031

Most Popular Tags

Style Credit

Expand Cut Tags

No cut tags
Page generated 2026-02-06 21:42
Powered by Dreamwidth Studios